This article highlights the process, technical decisions and lessons learned behind building the real-time game Autowuzzler. Learn how to share game state across multiple clients in real-time with Colyseus, do physics calculations with Matter.js, store data in Supabase.io and build the front-end with SvelteKit.
The `prefers-reduced-motion` media query has excellent support in all modern browsers going back a couple of years. In this article, Michelle Barker explains why there’s no reason not to use it today to make your sites more accessible.
Back in January 2020, Ben Holmes set out to do what just about every web developer does each year: rebuild his personal site. In this article, he shares his story of how he set out to build his own build pipeline from absolute ground zero and created [Slinkity](https://slinkity.dev/).
In this tutorial, Paul Scanlon explains how to build an API by using Gatsby Functions and what you need to keep in mind when deploying it to Gatsby Cloud.
In this episode, we’re talking about DevOps. What is it, and is it a string to add to your web development bow? Drew McLellan talks to expert Jeff Smith to find out.
Cumulative Layout Shift is one of the hardest core web vital to debug. In this article, we go through different tools to investigate CLS, when to use them(and when not), and solutions to some of the CLS issues we faced in our Next.js-based e-commerce website.
Customers may start using your app because you offer a unique product, but user experience is what makes them stay. For that, you need excellent UX designers, and the know-how to spot them when hiring.
Do you like a good interface design challenge? What about accessibility testing and design systems? Or maybe Next.js and advanced CSS? With our new online workshops on front-end & design, we cover all of it. Ah, and [here's what our workshops are like](https://vimeo.com/616485526).