Eye-Tracking In Mobile UX Research

Thanks to technology, eye-tracking has become more accessible to UX research as it allows researchers to get insights about users ’visual attention. This article explores the latest trends in the eye-tracking market and how the methodology can be included in the UX researcher’s toolbox.

Optimizing Next.js Applications With Nx

Nx is a build framework that facilitates optimization, efficient scaling of applications, and other features such as shared libraries and components. In this article, we will be looking at how we can effectively scale Next.js applications by using Nx.

How To Build A Real-Time Multi-User Game From Scratch

This article highlights the process, technical decisions and lessons learned behind building the real-time game Autowuzzler. Learn how to share game state across multiple clients in real-time with Colyseus, do physics calculations with Matter.js, store data in Supabase.io and build the front-end with SvelteKit.

Respecting Users’ Motion Preferences

The `prefers-reduced-motion` media query has excellent support in all modern browsers going back a couple of years. In this article, Michelle Barker explains why there’s no reason not to use it today to make your sites more accessible.