As AI and LLMs continue to evolve, agentic workflows are rapidly emerging as the next wave of AI-assistance. Agentic workflows allow AI systems to coordinate tasks and make decisions with minimal human input. These systems use autonomous agents in their workflow and can bring enormous benefits as they can create plans, perform individual tasks, employ […]
Unreal Engine modules help keep your code organized and modular. However, creating modules can be a tedious and error-prone process that involves manually editing configuration files and adding boilerplate code. Visual Studio 2022 version 17.11 comes with a new dialog to help with this process. With the new Add Module dialog, you can quickly add […]
This post announces the launch of the AI App Template Gallery of templates using `azd`.
The long and short of it all.
Starting February 3, 2025, we will no longer accept new registrations of Azure DevOps OAuth apps. This is the first step we’ll be taking towards our longer-term vision of sunsetting the Azure DevOps OAuth platform. Moving forward, we’ll be publicly advocating all developers that are building applications on top of Azure DevOps REST APIs to […]
Automate Power Platform Environment Creation & Solution Imports with GitHub Actions (Federated Auth Setup) Automating your CI/CD pipeline for Power Platform solutions streamlines development and reduces manual tasks. Integrating GitHub Actions with federated authentication provides secure and scalable access for creating environments, importing solutions, and even cleaning up temporary environments. This post guides you through […]
Diving into Function Calling and its JSON Schema in Semantic Kernel .NET Function-calling is one of the most exciting features of certain Large Language Models (LLMs), enabling developers to execute code directly in response to user queries. In Semantic Kernel, we streamline the process by allowing you to use built-in plugins or integrate your own code […]
Visual Studio 2022 v17.11 introduces a new Add Unreal Engine Class dialog that lets you easily add common Unreal Engine classes to your project. You can also choose to which module to add your class, so you can keep your code organized and modular. To use this feature, you need to have an Unreal Engine […]