Data API builder (DAB) creates secure REST and GraphQL endpoints over your database (SQL, Postgres, Cosmos, MySQL) in Azure, on-prem, or anywhere you can run a container. It supports every programming language, requires no additional framework, is rich with features, and – because it is open source – is completely free. There is no code […]
We are happy to announce the launch of Export-Import APIs in limited Public Preview (Beta), a set of Microsoft Graph APIs that empower applications to discover, export and import contents from Exchange Online mailboxes in full fidelity.
This blog post announces a new stable release of the Azure Event Hubs library for Java, with enhanced reliability and performance.
Visual Studio 2022 introduces new options for customizing the collapsed text indicator, which helps in distinguishing between different sections of collapsed text in the editor. This aims to make the coding environment more intuitive and easier to use by providing additional customization for visual cues. Customizing your coding environment You can now personalize the color […]
We are thrilled to announce that the Q# blog will be moving to a new home at Azure Quantum Technical Blog on February 5, 2025. This will enable us to offer you a more seamless and enhanced experience through a single integrated platform, featuring the latest information and resources in quantum computing. Best regards, The […]
Today we released PIX version 2501.30-preview, available for download here. This release has initial support for the exciting new D3D12 features that were released in a preview DirectX Agility SDK today. Please visit this blog post for more information about the Agility SDK release. 2501.30-preview is a preview version of PIX. It is identical to 2501.30 […]
Today we released PIX version 2501.30, which can be downloaded here. This release includes support for everything that was in the 2412.12 version of PIX, plus the following improvements: Support for Shader Hash Bypass PIX has full support for this new D3D12 feature that allows apps to bypass shader hash validation in D3D12 runtime by […]
Today DirectX 12 provides APIs to support GPU video encode acceleration for several applications, as detailed in D3D12 Video Encoding – Windows drivers | Microsoft Learn previous blog posts such as Announcing new DirectX 12 feature – Video Encoding! – DirectX Developer Blog. In this blog post we’re happy to announce a series of new features […]