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Unity on Azure PlayFab Part 3: Setting Up a Multiplayer Server (Part 1)

In this article, we’ll begin creating the backend code that this game will connect to for multiplayer gameplay.
Published February 16, 2022
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vectormap: A C++ Map Class with Order-added Iteration

Use vectormap when you want the fast lookup of unordered_map, and the order-added iteration of vector
Published February 16, 2022
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Unity on Azure PlayFab Part 2: User Registration and Login

In this article we introduce Azure PlayFab from the perspective of a Unity developer.
Published February 15, 2022
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Moveable Popup Modal Using AngularJS and ui-bootstrap

Tutorial to discuss the design of a moveable popup modal using AngularJS and ui-bootstrap
Published February 15, 2022
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C++: Windows Toast Notification

Windows Toast Notification in C++
Published February 14, 2022
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A Full Featured Editor Based on the Richtext Box

Creating a reusable editor for C# Applications using the RichTextBox Control
Published February 14, 2022
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How to Write Code to Solve a Problem, A Beginner’s Guide Part 2: Syntax Errors

By the time you have read this, you will have no problem with compiling your programs ever again. Well, probably you won't. OK - maybe a little. Depends on the compiler.
Published February 14, 2022
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Creating a File Upload Bot

How to create a Spring Boot web app in Java that replicates the functionality of the “Teams File Upload” sample app on GitHub
Published February 14, 2022
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